Builds
Things being made
11 active threads, from speech engines to braid mechanisms. Summaries are deliberately high level — the working detail lives in the Realm.
Engines & Platforms
Underlying systems that other things are built on.
Engines & Platforms
NPE
Active EngineeringA provider-agnostic pipeline for expressive spoken storytelling.
Because a story read aloud should sound performed, not merely spoken.
Engines & Platforms
Traevum
Active ConceptA memory and intelligence engine for existing sports apps.
Sports apps track what happened; few remember what it meant to you.
Products & Prototypes
Tools and experiences being shaped for real people.
Products & Prototypes
Gridiron Bureau
Active BuildAn operating system and intelligence layer for dynasty fantasy football.
A serious dynasty league deserves a front office, not a spreadsheet.
Products & Prototypes
MoonShelf
Active ConceptA bedtime reading and performance experience, set by the real moon.
Bedtime is a ritual; the story should feel like it belongs to the night.
Products & Prototypes
Truetel
Active PrototypeA pet body-language and communication assistant.
Animals are always telling us something; most of us just miss the signals.
Products & Prototypes
Venestra
Active PilotA health and design guide for aquariums and terrariums.
A small enclosure is a whole world, and worlds need careful keeping.
Products & Prototypes
Fando
Active PrototypeA speaking-first language learning app.
Languages are spoken before they're written; learning should start there.
Products & Prototypes
Studio by Rain
Active ConceptAn AI-assisted personal music studio built around creative direction.
North star: “I have a song in my head.”
Products & Prototypes
Student Compass
PrototypeAdvising and student-interaction workflow software.
Good advising depends on remembering the last conversation.
Games & Mechanisms
Play, and things that physically move.
Games & Mechanisms
Grand Grab
Active BuildA multiplayer museum-heist party game for 2–8 players.
Some of the best evenings involve friends, a lie, and a getaway.
Games & Mechanisms
The Strand
Active EngineeringMechanical braid-engine research and development.
Some problems only give up their answers in metal and tolerance.